You saw a class structure in the “Hello, C# World!” sample. In the C#, you define a class by using the class keyword, just as you do in C++. Following the class keyword the class name and curly brackets ({. . .}), as shown here:
class Hello
{
static void Main()
{
Console.WriteLine("Hello, C# World!");
}
}
Note: C# classes don’t end semicolon (;) as C++.
Once a class is defined, you can add class members to it. Class members can include constants, fields, methods, properties, indexers, events, operators, instance constructors, static constructors, destructors, and nested type declarations. Each class member has an associated accessibility, which controls the scope of the member and defines whether these members are accessible outside the class.
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